How to Get Good Sniper Fire in Call of Duty 4

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6-10-2016, 11:15
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This guide will tell you how to be an excellent sniper and how to get more kills in the game, Call of Duty 4. Read on and become a Master Sniper!

Steps

  1. Assuming you're level 4, start by creating your class. There are two basic types of snipers: Camp snipers and Mobile snipers. You can use whatever strategy you want, but these two categories are the mother and father of snipers.
  2. Test out each sniper rifle as they are unlocked; stick with whatever sniper rifle you are able to shoot moving targets the best with.
    • M40A3 Recommended
      • Pros: High Power and Accuracy, Low Recoil. Cons: MUST be used with stopping power if not in HC.
    • M21 - Recommended for Hardcore Variants
      • Pros: Semi-Auto, Good Accuracy, Low Recoil, Can be used in CQB situations. Large headshot hitbox.
      • Cons: Low-Medium Power, Most players will become agitated upon being killed by the M21
    • Dragunov
      • Pros: Semi-Auto, Medium-High Power. Large headshot hit box.
      • Cons: Medium recoil makes some players uncomfortable when attempting to land a followup shot.
    • R700
      • Pros: High Power and Accuracy
      • Cons: Medium-High Recoil, 4 bullet magazine compared to 5 on the M40A3. 1 shot kill is as unlikely as the M40A3 when not using stopping power.
    • Barrett .50cal
      • Pros: Semi-Auto, High Power, Large magazine, highest bullet penetration in the game. Combining this and Deep Impact will allow you to hammer through walls. Looks and sounds amazing.
      • Cons: Kicks up and to the right like a mule. Highest recoil in the game.
  3. Use the following recommendations to get what you need/want.

Recommend Class for Regular Gametypes

  1. M40A3 [No Attachment]
  2. USP .45 (silenced, NEVER USE A DESERT EAGLE ON A SNIPER CLASS)
  3. Perk 1: Claymores/Bandolier
  4. Perk 2: Stopping Power [Note: Overkill is commonly used, however the likelihood of a one shot kill is reduced (almost nonexistent-If using Overkill, a Silenced M4Carbine or G36C is recommended. Their switch times rival the pistols, at .35 and .4 seconds respectively.]
  5. Perk 3: Deep Impact/Extreme Conditioning/Steady Aim. Never pick Iron Lungs as a perk. 4 seconds should be plenty of time to align a shot. If it isn't, maybe you should be using an AK74-u.

Recommended Class for Hardcore Variants

  1. M21/.50 cal [No Attachment]
  2. M9 [Silencer]
  3. Perk 1: Claymores
  4. Perk 2: UAV Jammer. Same rules for Overkill apply.
  5. Perk 3: Steady Aim/Deep Impact/Extreme Conditioning.
  6. No Scoping is NOT sniping. It is a tool only to be used when you do not have time to switch to the pistol. If you have to think about it, then you have time to switch weapons. Do not do this to "look cool". You will only look like an idiot and jeopardize the mission.

The Use of Juggernaut, Last Stand, and Martyrdom

  1. Juggernaut is only useful when a sniper is attempting to counter-snipe a headglitcher. Headglitching is when only their head is visible. Thus, any sniper rifle could kill.
  2. Last Stand is a big controversy. If you take this perk, allow your team mates to kill you in HC. It prevents the enemy team from gaining points for the kill.
  3. Martyrdom should only be used in extremely close quarter maps, such as Showdown, where no other perk would benefit you. NEVER USE MARTYRDOM IN HARDCORE.
  4. Frag x3 is also frowned upon on a sniper class, or in any class in general

Camp Snipers

  1. If you picked Extreme Conditioning as your perk, congratulations. It's almost a free pass to your favorite sniping spot. Depending on the game mode, you'd either want to overwatch an objective, or a hot spot. The bridge in Overgrown could be considered a hot spot in Domination.
  2. Understand the weapons. Bolt action snipers (M40A3 and R700) are highly recommended for campers, the M40A3 more so than the R700. This is due to the one-shot-kill damage stat. The Barret .50 Cal is still a viable option, yet not so much as the M40A3. Which sniper you use is up to you, the M40A3 has one more bullet but the R700 (supposedly) does more damage. This is false. All sniper rifles do 75 base damage. The multipliers are what really makes them different.
  3. Understand the perks. For traditional campers, perk one should be claymores, perk two should be stopping power (normal match) or UAV jammer (hardcore), and perk 3 should be Extreme Conditioning, Steady Aim (for random CQC encounters, or Deep Impact if the map has a lot of cover points. For stealth campers, perk one should be bandolier. You will be moving a lot, so claymores will just convince you to stay, thus defeating the entire purpose of your class. Perk two should be UAV Jammer (hardcore) or Stopping Power (normal match), and perk three should be Extreme Conditioning or dead Silence.

Mobile Snipers

  1. Mobile sniping is VERY hard. Do not even bother to attempt this in Core, as the lack of Stopping Power will make it impossible to achieve any real success. If however you want to try it anyway, the Dragunov is the gun to use in Core. M21 should only be used in Hardcore. You MUST know the map. Learn it better than the developers. Learn where the unused routes are, the tricky lines of sight to a common camping spot. Playing a mobile sniper is almost like playing a stealth sniper. In fact, it's exactly like it.

Tips

  • The pistol is possibly your best friend, the Desert Eagle is more powerful, but when you're breaching a building to get into a position, the USP .45 is one of the most effective, it can fire off all its shots in a matter of milliseconds with a super accuracy.
  • Remember the second you just put the scope to eye, your aim will be exactly in middle of the screen. After a while, try sniping without holding your breath, this will make you a much for efficient sniper and makes for possibilities like sniping medium range.
  • Most people say camping is okay when you're a sniper. This is only partially true. While you always want to base yourself on the philosophy of One Spot, One Kill, if you can't move, you can't move. Just realize that the longer you stay in one area, the more you will be hunted.
  • Although these semi auto rifles are easier to use, once one has mastered the M40A3 and the R700, you will find their superior fire power one ups the ability to spam with another rifle, after all, it should only take one hit to kill right?
  • Do not go to the well known spots. If it looks like a really good sniper spot, it probably isn't. People get to learn these maps and know all the popular positions, as a sniper, you want to go to less suspecting areas. Sure, it's okay to climb onto the 3rd floor on crash and cap a few guys, but it's probably going to be the first place they look when they hear/die from sniper fire.
  • Learn to jump shoot, although "bunny hopping" is frowned upon, it's a very useful tactic while sniping. Example: You are crouched and or standing behind a wall, and the enemy is a bit off looking at you through it, a quick jump then crouch shot will take him out fast and effectively.

Warnings

  • YOU AREN'T USING A SUB-MACHINE GUN, ACT LIKE IT.
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